Supported glasses
Any of the glasses below shows MiruXR as a big screen. What changes from one model to another is head tracking: whether MiruXR can follow your head, so windows can stay in place around you and 360 videos can surround you.
iPhoneAndroidXREAL glasses
Section titled "XREAL glasses"| Glasses | Screen | Head tracking on iPhone | Head tracking on Android |
|---|---|---|---|
| XREAL One, One Pro, One Pro+ | Yes | Yes | Yes |
| XREAL 1S | Yes | Yes | Yes |
| ROG XREAL R1 | Yes | Yes | Yes |
| XREAL Air 2 Pro | Yes | No | Yes |
| XREAL Air, Air 2, Air 2 Ultra | Yes | No | Should work like the Air 2 Pro, not tested yet |
| XBX A01 (X by XREAL) | Yes | No | Yes, confirmed by one user |
| XREAL Aura | Not supported |
- One, One Pro, One Pro+, 1S and the ROG XREAL R1 get every feature, including the Screen and Space choice in Spatial. MiruXR is built and tested on a One Pro. The 1S has a taller 16:10 picture (1920 x 1200).
- Air series and XBX on iPhone: they work as a screen. iOS does not let apps read the sensors of these glasses, so there is no head tracking. On these glasses, Spatial works as a fixed screen with windows side by side, and MiruXR tells you that 360 videos need head tracking.
- Air series and XBX on Android: MiruXR reads the glasses' sensors itself, so you get head tracking and the free Space. On the XBX A01, if you notice drifting or shaking, please tell us.
- XREAL Aura is a different platform with its own apps. MiruXR does not run on it.
XREAL Eye
Section titled "XREAL Eye"The XREAL Eye is a camera that clips onto the One series. With it you can see the room behind your windows (see Environments), and on Android you can move around in VR games (Beta, see 6DoF with the Eye).
Other glasses (experimental) Android
Section titled "Other glasses (experimental) "MiruXR also recognizes these glasses, but nobody has tested them with MiruXR yet. If their sensors don't answer, MiruXR uses them as a screen and tells you so. On iPhone they work as a screen only.
| Glasses | What MiruXR tries on Android |
|---|---|
| VITURE Pro 2 | Head tracking |
| VITURE Luma, Luma Pro | Head tracking (if the glasses answer) |
| VITURE One, One Lite, Pro (first generation), Luma Ultra | Screen only |
| Rokid Air, Rokid Max | Head tracking, and switching 2D and 3D |
| RayNeo Air series, NXTWEAR S and S+ | Head tracking, and switching 2D and 3D |
| Grawoow G530 (MetaVision M53) | Head tracking, and switching 2D and 3D |
| XREAL Light | Head tracking |
| EPSON MOVERIO BT-40, BT-30C | Screen only |
If you have one of these, we would love a report: open Diagnostics with the glasses plugged in and send it, then tell us how it went on Discord.
When head tracking is missing
Section titled "When head tracking is missing"If MiruXR cannot read the sensors of your glasses, it shows a notice and uses them as a screen. You can still use Theater, the HUD, the browser and the Gallery. See Head tracking problems.